^a${value} Second(s) Recharge | 12 |
${value} Energy Cost | 52 53 55 56 58 59 61 62 64 65 67 68 70 71 73 74 |
Launches ${value} Projectile(s) | 1 |
+${value}% Physical Damage | 225 250 275 300 325 350 375 400 425 450 475 500 525 550 575 600 |
+${value}% Pierce Damage | 225 240 255 270 285 300 315 330 345 360 375 390 405 420 435 450 |
MaxLevel | 12 |
UltimateLevel | 16 |